News, PC, PlayStation 3, Xbox 360 Carlos Hernandez News, PC, PlayStation 3, Xbox 360 Carlos Hernandez

Battlefield 3 - Back to Karkand hitting PS3 on Dec 6, Xbox 360 and PC arriving a week later

Battlefield 3 expansion packEA finally gave Back to Karkand a release date, which is really just days away. PS3 Pre-ordered customers with the Limited Edition will finally get their moneys worth when the content hits on Dec 6 with Xbox 360 and PC following a week later.

I ran my battlefield 3 last friday to update my PS3 since I was aware of the 1.2 patch promised by DICE(thanks for the nerf in that damn light attachment btw). When updating I noticed the patch is 758MB. For a game patch? nah, that's Back to Karkand being placed into your system for preparation. When you claim your free expansion pack, most likely you'll be downloading an unlock code that's only a few KB's then bam you have Back to Karkand.

Back to Karkand will feature four Battlefield 2 maps remastered for the Frostbite 2 engine. Also included will be new guns, vehicles and a new game mode called Conquest Assault Mode.  If you don't have a Limited Edition of Battlefield 3(honestly haven't seen a store selling a normal copy), you'll have to cough up $14.99 for the expansion.

 

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Misc Miguel Mendoza Misc Miguel Mendoza

What if Skyrim was a Saturday morning cartoon?

Ever wondered what things nowadays would look like in cartoon form back in the 80's? They could so totally make a Skyrim cereal commercial in the exact same style.

Lyrics:

Laughter and fun in the Nord land of Skyrim Saving Tamriel with cool dragon rhymes

Battling monsters while spreading good feeling Bad guys beware because it's Dovahkid time!

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News, PlayStation 3, Xbox 360 Carlos Hernandez News, PlayStation 3, Xbox 360 Carlos Hernandez

Konami's new game Never Dead dated

Never DeadWhile I do enjoy a new title coming out, the concept of Never Dead never really caught my interest. A protagonist Demon Hunter that can never die and the ability to lose/grow limbs? A unique concept with a sense of humor I guess. Never Dead will be out on January 31, 2012, and February 3 for Europe.

In Never Dead, you play as Bryce Boltzmann, an immortal demon hunter who teams up with a private investigator named Arcadia to fight off invading demons. Since Bryce can't really die, doesn't mean there's no game over. Bryce can lose his whole body to the point where he is left with just his head. To recover, you'll have to roll the head to retrieve your lost body parts in order to keep fighting, like your playing a mini katamari game . The head is the most important(obviously) and when consumed or crushed, your done. You can also fail if Arcadia has been killed since she's still mortal.

With the concept of protecting Arcadia part of gameplay, it brings interesting options to keep her alive, like literally using Bryce as a meat shield to keep her safe. But it all boils down if they provide us with a smart AI controlling Arcadia. It's a cool concept to add variety to the game but if the AI is doing dumb stuff leaving you with unnecessary deaths, then it becomes more of a chore babysitting Arcadia.

Bryce will have a series of weapons somewhat similar to Devil May Cry(pistols and a sword) but gameplay is nowhere as fast paced and flashy. It's in 3rd person view and the game I can come up with to compare it with is Shadows of the Damned since it might bring more shootouts than going all hack and slash.

To sum it up - Its such a weird game seriously. Never Dead will be out on Playstation 3 and Xbox 360.

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News, PSP Miguel Mendoza News, PSP Miguel Mendoza

Final Fantasy Type-0 localization is in the works

aaaagito Finally! Final Fantasy Type-0, the latest Final Fantasy game to hit the PSP, may soon see a release out of Japan.

The Final Fantasy Type-0 Ultimania Guide just hit retail today and contains an interview with Type-0 direction Hajime Tataba and he mentions that the development team is working on an overseas version of the game.

This is great but not surpising news as Final Fantasy is still a pretty big name and would be a perfect final game for Sony's aging handheld. I've tried the Japanese demo of the game is it seems pretty solid. Hopefully this game gets a release date before or shortly after the PSVita's release set for February 22 early next year.

Source [Andriasang]

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Misc, PC, Uncategorized Carlos Hernandez Misc, PC, Uncategorized Carlos Hernandez

Impressions - Star Wars: The Old Republic weekend beta test

Star Wars: The Old RepublicI was given a chance to try out Star Wars: The Old Republic last weekend during their weekend server stress test. Problem is, I found out I was invited the weekend it was happening which resulted in around just about a day of testing out the game.  Lesson learned though: Emails must be checked religiously when applying for beta testing. Regardless, I did get enough game time to get a feel of how EA's new MMO plays.

I just had to realize the invite late...

It sucks, I know. Found out last friday that I was accepted and received the link to download the client, but with how big the client is,  it took me two days to download it. 20gb was it? I do have decent connection but I occasionally turned off the PC to de-stress it since it's usually oven hot in the afternoon, which resulted in me having the client all patched up and ready for use by Sunday afternoon. Then when I saw the login screen all ready for me to add my info, I had to go out for the night. Before leaving though, I quickly created my character so it's all ready when I get back. I knew server's were going down after the weekend and that I had a very small window to try out Star Wars: The Old Republic. So I decided that when I get the chance, regardless of how late it already is, I'll try the game. 1AM in the morning, I started my Human Smuggler class.

There where 2 region's to choose from: North America or Europe. With me living in Asia, lag was inevitable with those choices, but Europe felt like the best choice to have less lag, well that's what  I thought. I had a latency of 600-800(1-2 bars) which was close to annoying at certain points during play. I bet there will be asian servers but during my time with the game, I had to live with it.

Jedi Knight class Fully voiced NPC's makes a HUGE difference

While I did start having my first character as the Han Solo class of the game, the lag avoided me from enjoying the unique cover system for the class, so I quickly switched to something easier, the Jedi Knight class. What came out awesome when I started with both characters was that each class has it's very own prologue. With the jedi Knight class, the prologue has you coming out of a transport ship, with a training lightsaber stick equipped ready to be assigned as the new Padawan of a Jedi Master. The back story given gives you a sense of how important you are to the story it tries to tell, and with the whole game fully voiced, it's the best introduction you will experience in any MMO.

The conversations you have is as if your playing a Dragon Age/Mass Effect game which is the games strong suit because it actually works well. Choices at times also matter since there is light and dark alignment. If you choose a more jedi-like approach(Which is always the top choice), you earn light reputation; If you pick the dark choice(always the bottom choice), it will earn you dark reputation. They say raising this will give you access to certain items depending how high you are in that alignment, so there's a bit of an incentive to choose what path you'd like to take for your character. It's literally Bioware's conversation wheel in their past RPGs but now placed in an MMO.  You will see a conversation bubble above a player's head to indicate that he is engaged in a conversation with an  NPC.

Gameplay is nothing much to mention since its very similar to World of Warcraft but with a slower pace. Which is proven by WoW to be a very effective format, so why change it? Quests still require to kill this much, or activate certain devices but again what makes it unique is that you can engage in conversations that make you care about the quest a bit more.  Even with a mini boss that die in like 2 minutes, you first talk to him and have the option to find out his intentions(If you really want to care). Thanks to this sto-driven element they focused so much on, this MMO will definitely stand out and make players look the other way, question is for how long.

I sadly only was able to produce a level 8 Jedi Knight and was so close to finishing the prologue to see the game outside the introduction. Was close to collapsing so had to call it quits. They say around level 10 is where you get out of the prologue and at the same time pick your specialization(two for each class) - For my Jedi Knight, I had the choice to be either more damage focused or more designed for the tanking role.

Star Wars: The Old Republic Opening Cinematic

Am I Interested?

No. While I enjoyed how this MMO is very story-driven , the gameplay has too much similarities to a game that I've spent 2 years of my life on. While it's a formula that just works in the MMO world, I personally don't plan to go through it again. Thanks to this beta opportunity, I get a chance to get rid of my curiosity in Star Wars: The Old Republic. For avid MMO gamers though - It's worth exploring and is definitely THE Star Wars online that fans have been waiting for. Its sound score gives me goose bumps as I charge through a group of droids and the quality of the voice acting is one of the best, just as expected from Bioware. How I wished I had more time to explore more of what the game has to offer but If I was still into MMO's, I'd definitely pick this game up, even pre-order it since you get to start playing the game 5 days earlier.

Star Wars: The Old Republic is out this December 20 for PC only. It will have a monthly fee of $14.99 with other payment plans like a 3 month plan or a 6 month plan. If you want to gather more info, head over the official site or check out the game's FAQ.

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