Metro: Last Light launch trailer
Metro: Last Light is finally out!...well for North America that is. A launch trailer was released for the sequel of 4A Games's Metro 2033. The launch trailer pretty much covers everything about Last light. The creepy underground metro system. The dead wasteland on the surface, and mutant-like monsters that always has an interest with you. Let's have a look at Moscow's post-apocalyptic wasteland shall we?
I actually want to play this game since I enjoyed Metro 2033 thanks to the game's atmosphere and setting. It's out in the US right now, but no word when Metro: Last Light retail copies are coming to the Philippines. Steam will have Last Light unlocked on May 17 in South East Asia. so it looks like we have to wait just a little bit longer until we get to control Atryom and walk around the underground metro.
Review: Injustice: Gods Among Us
Alright, guys. Time to hit you with another video game review of the video variety. This review took a little longer than usual because of reasons. But it's here now and that's what's important. Here's my review of Injustice: Gods Among Us.
If you've ever argued with your best friend about who would win in a fight between Batman and Superman then this might be the answer to one of life's eternal questions.
Injustice: Gods Among Us is a DC fighting game that can easily be described as Mortal Kombat but with DC characters. And no, I'm not talking about Mortal Kombat vs. DC Universe. This game is only inhabited by 24 heroes and villains from the DC Universe.
As with most modern fighting games, Injustice tries to appeal to the casual audience while not alienating their fanbase by doing the whole "easy to pick-up, hard to master" kind of deal. Which, in my opinion, this game does really well.
Movement and reactions may feel kind of stiff but combos are generally easy to pull off and can look very entertaining even to those who don't know their lows and overheads.
Aside from the fighting itself, Injustice features interactable environments and over-the-top stage transition making the stages more than just a visual background.
A clash system is also present in the game. It's a unique combo breaker mechanic where in you wager amounts of your super meter to either do or recover damage depending on who initiated the clash.
While most people don't like this inclusion, I think it adds to the whole meta game. And everyone likes meta. Plus the pre-clash quotes can be entertaining.
Injustice features quite a lengthy story mode which in most fighting games are usually very short or sometimes even non-existent. And if you're wondering how the less-bulletproof characters survive flying though 7 layers of concrete, falling into a mini Sun, or getting punched into space. Kryptonian Nanomachines.
Characters supers are present in this game. Most of which are absurd but just absurd enough for you to laugh it off. Such as Aquaman summoning a tidal wave with fish in outer space. Or the Flash always running to Mexico no matter where you're fighting.
A gallery mode, alternate costumes, a rich training mode and over 200 minigames and challenges are also included if you want to take a break from all the fighting.
I have very little complaints about Injustice but let me get them out there. One of which is the music. Though fitting to the dark theme, they can be a tad forgettable. Or even the exact opposite where you have Last Song Syndrome with a song that you don't like. As is the case with me and the main Injustice theme since it is also used in the iOS version of the game.
Another issue is the online. It is all but playable with my country's internet connections. If you're from the Philippines and plan to play this game online, you'll be seeing a lot of this. (*show Looking for Opponent screen*). If you do find a match, you'll also be seeing a whole lot of this.
The conveyance of certain effects can be a bit off. Characters would use the same grunting sound clip when either blocking or taking hit which can confuse players. Also some special moves are outright invisible such as Green Lantern's ring command throw or Raven's gravity squeeze. Then there's stuff like this.
Finally, for a game that's obviously going for a ton of sex appeal with it's female characters, Wonder Woman looks a bit too manly for my tastes.
Injustice: Gods Among Us is surely not the biggest and best fighting game of this console generation but it's a ton of fun and has quite a bit of extra content considering it's genre.
It gets a solid 8/10.
Injustice: Gods Among Us - Batgirl Trailer
So Batgirl's trailer is finally out. And while I'm not still completely diggin' the cowl on her but it looks better than I initially thought.
I'm getting a very 60s and 90s feel from this Batgirl. The 60s part being the colors on her costume. Purple was the main color of her costume back in the Adam West Batman days. Not exactly the best color for sneaking around in the dark but it's cute. The 90s vibe that I'm getting from her is that her gadgets seems to come out mostly from her gauntlets. Sort of like a kid's disc launching role-play toy. Her super is a bit on the goofy/cheesy side as well, at least before the spiked heel stomp.
From the footage, I can't tell how she'll play but she's got the Spider-man web swinging intro, that zipline move, and some ninja smoke bombs. I hope that her character power is different from Shazam's though. We've got enough electric fists.
Oh, and a new Joker costume is in the video too. I hope that the background music in the video is also included when Batgirl comes out.
Injustice: Gods Among Us - Batman 40% 1-Meter Combos
Here's a little combo video that I threw together after I got the 1.02 update for Injustice: Gods Among Us and went to check out the Flashpoint Batman costume that came with it.
Figured out some 40-or so-% combos using one bar, no interactables, while messing around in training mode. And yes, I cheated. The last combo uses 2 bars of meter.
Song: BAT MAN ~crescent night story~ by Sue Cream Sue

