Taktyl Studios on PGDX 2024, Xbox Game Camp Asia, and the Evolution of the Filipino Dev Scene
We asked James Ronald Lo of Taktyl Studios about the Philippine game development industry, the importance of events like PGDX, and the impact of Xbox's growing presence in Southeast Asia. The local scene is filled with potential, but further support and opportunities are essential for its growth.
Frostpunk 2 Impressions: Mastering Survival and Politics in the Cold
Frostpunk 2 grips you from the start, balancing city-building with brutal survival challenges. Every decision feels high-stakes as you juggle resources, politics, and the harsh cold. My early hours have been filled with resets and hard-earned lessons as I scramble to keep New London alive, one crisis at a time.
Nintendo Museum in Kyoto: A Luminous Love Letter to a Legendary Legacy
When Nintendo announced that they were dropping a Nintendo Direct on my birthday focusing on the upcoming opening of the Nintendo Museum in Kyoto, I was overjoyed but had no idea what to expect.
Indiana Jones and the Great Circle Preview Event: Key Insights and First Impressions
I recently attended a closed-door digital event hosted by Bethesda, where they showcased new gameplay footage of Indiana Jones and the Great Circle. During this event, I gained some key insights into MachineGames’ take on Indy’s next globetrotting adventure.
The Casting of Frank Stone Preview: Supermassive Games Doing What They Do Best
I had the chance to play a preview build of The Casting of Frank Stone, an interactive horror game developed by Supermassive Games. Set within the Dead by Daylight universe, the demo took around 45 minutes and left me with the impression that Behaviour Interactive has given Supermassive the freedom to do what they do best. The game echoes their previous work, both in gameplay and in how choices and events shape the overall story.
Interview: Xbox Game Camp Asia - Ranida Games Share Their Experience
We talked with Ranida Games’ CEO and studio head Ben Banta, along with the head of business development, Walter Manalo to share their experience on the recently concluded Xbox Game Camp Asia and asked them a few questions on the challenges of video game development for young studios, especially based in the Philippines.
Path of Exile's Settlers of Kalguur Expansion Detailed, Path of Exile 2 Closed Beta Coming
Grinding Gear Games revealed the 3.25 update of their ever-popular action RPG Path of Exile. Titled Settlers of Kalguur, the July expansion contains various balance improvements set to shape up the meta and add new content when the expansion goes live on July 27. They also announced that a closed beta for Path of Exile 2 is happening “soon”.
Elden Ring Shadow of the Erdtree DLC - It’s Kicking My Ass and I Love It
As to where I stand with the Elden Ring Shadow of the Erdtree expansion, this is already a no-brainer for anyone who enjoyed the base game. The expansion not only adds more of what we want but also further challenges even the most skilled players, a feat I didn’t think was possible.
Here Are 16 Major Changes Coming to Destiny 2 When the Final Shape Expansion Goes Live
Bungie is gearing up and is less than a month away from the release of The Final Shape expansion for Destiny 2, so here are 16 major changes and inclusions coming to the game that you should be aware of as we get closer to the expansion’s launch.
Fallen Tear: The Ascension — CMD Studios’ Bold Leap into Indie Development
I got to talk with the developers of Fallen Tear: The Ascension and I emerged from the interview not only intrigued by what they are creating but also impressed by the passion the developers infused into the project.
Breaking Free from Battle Passes: Reflecting on Helldivers 2's Warbonds
Helldivers 2’s next Warbond, Cutting Edge, is now available, providing new armor, weapons, and equipment to bolster the galactic war between the Automatons and Terminid races. This latest title from Arrowhead Games offers a fresh take on premium content and progression that makes me look at the popular battle pass system differently, a system that has become the standard for live service titles.
Final Fantasy VII Rebirth Review-in-Progress: Exploring the First 15 Hours
I’ve embarked on a journey through the immersive world of Final Fantasy VII Rebirth as we leave the metal skies and delve into the open world. Read on as I express my initial reactions based on the first 15 hours of the game, focusing on the game’s open world and all the fun activities that populate the second game in this remake trilogy.