Reviews Matthew Arcilla Reviews Matthew Arcilla

Final Fantasy VII Remake Review – Return To The Promised Land

In the end, when the world of Remake is so painstakingly realized, the combat so immersive, the characters this fully brought to life, I found it difficult to remain steadfast in my apathy towards its source material. Even as the game reaches its heart-stopping conclusion, hinting at not just a greater villain to confront, but a saga on the verge of sweeping you away, Remake feels complete.

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Reviews Miguel Samson Reviews Miguel Samson

Nioh 2 Review - There Will Be Blood

Nioh 2 is chock full of features that are designed to encourage you to be creative and personalize your whole gameplay experience. I guess the only hurdle for players new to the franchise is Nioh 2's very steep difficulty and learning curve. But if you can tough it out and get past that, this is a game you may even see yourself revisiting time and again.

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Reviews Matthew Arcilla Reviews Matthew Arcilla

Resident Evil 3 (2020) Review – My Bloody Valentine

2020’s Resident Evil 3 is an action-packed spectacle that looks and feels great, but it can’t cover up the contrived nature of the encounters with Nemesis. The absence of some of the locations and plot beats of the original only shortens a narrative that’s already criminal in its brevity.

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Reviews Carl Vincent David Reviews Carl Vincent David

Two Point Hospital Review (PS4) - In Case You Needed A Second Opinion...

Red Kite Studios has done a splendid job mapping out the controls for the PS4 version of Two Point Hospital. Coming from a PC’s mouse and keyboard to the PS4 Controller, I expected to feel my control over the situation limited, but those fears were groundless as the clever control scheme didn’t leave me feeling encumbered or hampered.

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Reviews Matthew Arcilla Reviews Matthew Arcilla

Death Stranding Review – Strand and Deliver

Death Stranding is creative director Hideo Kojima’s flawed but fascinating subversion of big budget expectations. It represents not simply an escape from the increasingly suffocating influence of his former masters at Konami, but an escape from the cardboard box of Metal Gear’s narrative and gameplay conventions.

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